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Nov 9

AdamP: Slowing Down the Slowdown for Momentum Optimizers on Scale-invariant Weights

Normalization techniques are a boon for modern deep learning. They let weights converge more quickly with often better generalization performances. It has been argued that the normalization-induced scale invariance among the weights provides an advantageous ground for gradient descent (GD) optimizers: the effective step sizes are automatically reduced over time, stabilizing the overall training procedure. It is often overlooked, however, that the additional introduction of momentum in GD optimizers results in a far more rapid reduction in effective step sizes for scale-invariant weights, a phenomenon that has not yet been studied and may have caused unwanted side effects in the current practice. This is a crucial issue because arguably the vast majority of modern deep neural networks consist of (1) momentum-based GD (e.g. SGD or Adam) and (2) scale-invariant parameters. In this paper, we verify that the widely-adopted combination of the two ingredients lead to the premature decay of effective step sizes and sub-optimal model performances. We propose a simple and effective remedy, SGDP and AdamP: get rid of the radial component, or the norm-increasing direction, at each optimizer step. Because of the scale invariance, this modification only alters the effective step sizes without changing the effective update directions, thus enjoying the original convergence properties of GD optimizers. Given the ubiquity of momentum GD and scale invariance in machine learning, we have evaluated our methods against the baselines on 13 benchmarks. They range from vision tasks like classification (e.g. ImageNet), retrieval (e.g. CUB and SOP), and detection (e.g. COCO) to language modelling (e.g. WikiText) and audio classification (e.g. DCASE) tasks. We verify that our solution brings about uniform gains in those benchmarks. Source code is available at https://github.com/clovaai/AdamP.

naver-ai NAVER AI Lab
·
Jun 15, 2020

Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction

3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit features offer a way to mitigate these limitations. However, when applied in parallelized block-wise training, two critical issues arise since reconstruction accuracy deteriorates due to reduced data diversity when training each block independently, and parallel training restricts the number of divided blocks to the available number of GPUs. To address these issues, we propose Momentum-GS, a novel approach that leverages momentum-based self-distillation to promote consistency and accuracy across the blocks while decoupling the number of blocks from the physical GPU count. Our method maintains a teacher Gaussian decoder updated with momentum, ensuring a stable reference during training. This teacher provides each block with global guidance in a self-distillation manner, promoting spatial consistency in reconstruction. To further ensure consistency across the blocks, we incorporate block weighting, dynamically adjusting each block's weight according to its reconstruction accuracy. Extensive experiments on large-scale scenes show that our method consistently outperforms existing techniques, achieving a 12.8% improvement in LPIPS over CityGaussian with much fewer divided blocks and establishing a new state of the art. Project page: https://jixuan-fan.github.io/Momentum-GS_Page/

  • 4 authors
·
Dec 6, 2024 3

Communication-Efficient Heterogeneous Federated Learning with Generalized Heavy-Ball Momentum

Federated Learning (FL) has emerged as the state-of-the-art approach for learning from decentralized data in privacy-constrained scenarios.However, system and statistical challenges hinder its real-world applicability, requiring efficient learning from edge devices and robustness to data heterogeneity. Despite significant research efforts, existing approaches often degrade severely due to the joint effect of heterogeneity and partial client participation. In particular, while momentum appears as a promising approach for overcoming statistical heterogeneity, in current approaches its update is biased towards the most recently sampled clients. As we show in this work, this is the reason why it fails to outperform FedAvg, preventing its effective use in real-world large-scale scenarios. In this work, we propose a novel Generalized Heavy-Ball Momentum (GHBM) and theoretically prove it enables convergence under unbounded data heterogeneity in cyclic partial participation, thereby advancing the understanding of momentum's effectiveness in FL. We then introduce adaptive and communication-efficient variants of GHBM that match the communication complexity of FedAvg in settings where clients can be stateful. Extensive experiments on vision and language tasks confirm our theoretical findings, demonstrating that GHBM substantially improves state-of-the-art performance under random uniform client sampling, particularly in large-scale settings with high data heterogeneity and low client participation. Code is available at https://rickzack.github.io/GHBM.

  • 4 authors
·
Jun 26, 2025

Attentional-Biased Stochastic Gradient Descent

In this paper, we present a simple yet effective provable method (named ABSGD) for addressing the data imbalance or label noise problem in deep learning. Our method is a simple modification to momentum SGD where we assign an individual importance weight to each sample in the mini-batch. The individual-level weight of sampled data is systematically proportional to the exponential of a scaled loss value of the data, where the scaling factor is interpreted as the regularization parameter in the framework of distributionally robust optimization (DRO). Depending on whether the scaling factor is positive or negative, ABSGD is guaranteed to converge to a stationary point of an information-regularized min-max or min-min DRO problem, respectively. Compared with existing class-level weighting schemes, our method can capture the diversity between individual examples within each class. Compared with existing individual-level weighting methods using meta-learning that require three backward propagations for computing mini-batch stochastic gradients, our method is more efficient with only one backward propagation at each iteration as in standard deep learning methods. ABSGD is flexible enough to combine with other robust losses without any additional cost. Our empirical studies on several benchmark datasets demonstrate the effectiveness of the proposed method.Code is available at:\url{https://github.com/qiqi-helloworld/ABSGD/}

  • 5 authors
·
Jun 7, 2023

Momentum Decoding: Open-ended Text Generation As Graph Exploration

Open-ended text generation with autoregressive language models (LMs) is one of the core tasks in natural language processing. However, maximization-based decoding methods (e.g., greedy/beam search) often lead to the degeneration problem, i.e., the generated text is unnatural and contains undesirable repetitions. Existing solutions to this problem either introduce randomness prone to incoherence or require a look-ahead mechanism that demands extra computational overhead. In this study, we formulate open-ended text generation from a new perspective, i.e., we view it as an exploration process within a directed graph. Thereby, we understand the phenomenon of degeneration as circular loops within the directed graph. Based on our formulation, we propose a novel decoding method -- momentum decoding -- which encourages the LM to greedily explore new nodes outside the current graph. Meanwhile, it also allows the LM to return to the existing nodes with a momentum downgraded by a pre-defined resistance function. We extensively test our approach on three benchmarks from different domains through automatic and human evaluations. The results show that momentum decoding performs comparably with the current state of the art while enjoying notably improved inference speed and computation FLOPs. Furthermore, we conduct a detailed analysis to reveal the merits and inner workings of our approach. Our codes and other related resources are publicly available at https://github.com/gmftbyGMFTBY/MomentumDecoding.

  • 5 authors
·
Dec 5, 2022

Diffusion Sampling with Momentum for Mitigating Divergence Artifacts

Despite the remarkable success of diffusion models in image generation, slow sampling remains a persistent issue. To accelerate the sampling process, prior studies have reformulated diffusion sampling as an ODE/SDE and introduced higher-order numerical methods. However, these methods often produce divergence artifacts, especially with a low number of sampling steps, which limits the achievable acceleration. In this paper, we investigate the potential causes of these artifacts and suggest that the small stability regions of these methods could be the principal cause. To address this issue, we propose two novel techniques. The first technique involves the incorporation of Heavy Ball (HB) momentum, a well-known technique for improving optimization, into existing diffusion numerical methods to expand their stability regions. We also prove that the resulting methods have first-order convergence. The second technique, called Generalized Heavy Ball (GHVB), constructs a new high-order method that offers a variable trade-off between accuracy and artifact suppression. Experimental results show that our techniques are highly effective in reducing artifacts and improving image quality, surpassing state-of-the-art diffusion solvers on both pixel-based and latent-based diffusion models for low-step sampling. Our research provides novel insights into the design of numerical methods for future diffusion work.

  • 5 authors
·
Jul 20, 2023

Activation-Keyed Momentum: An Anisotropic Momentum Update via the Delta Rule

Most modern optimizers form their momentum as an exponential moving average (EMA) of past gradients, forgetting every direction at one fixed rate. However, the inputs a deep network sees during training can be highly anisotropic, with a few directions queried frequently while most are seen rarely. Preconditioning methods address this anisotropy by wrapping extra processing around this buffer and leave the momentum update itself unchanged. We propose Activation-Keyed Momentum (AK-Momentum), which builds direction-awareness into the momentum update rule. The gradient of a linear layer splits into an input activation that acts as a key and an output-side error that acts as a value. Keying on that activation, AK-Momentum updates the momentum buffer by the canonical delta rule, so each direction is forgotten at a rate set by how often it appears. We prove that it is a valid momentum, that it applies the input-side curvature correction without matrix inversion, and that it clears stale directions faster than EMA under both a fixed and a drifting optimum. It is a drop-in replacement for the momentum buffer of any optimizer, its coefficient transfers across widths under μP, and its extra compute stays between 22.2% and 25.0% of a gated-MLP block's linear cost with no persistent memory. In FineWeb-Edu pretraining, AdamW with AK-Momentum (AK-AdamW) reaches AdamW's validation loss in up to 46.39 pm 4.32% fewer steps at 67M and 22.12 pm 0.80% at 370M over three seeds, and the gain persists at 1B on a Chinchilla-optimal budget. A Muon baseline tuned under the same protocol sits above AK-AdamW at both language-model scales, and the gain holds for SGD, ResNet-18, and ViT-Tiny on CIFAR-10. Training-time diagnostics confirm the predicted mechanism, better gradient tracking and healthier input directions.

  • 2 authors
·
Sep 2

R_dm: Re-conceptualizing Distribution Matching as a Reward for Diffusion Distillation

Diffusion models achieve state-of-the-art generative performance but are fundamentally bottlenecked by their slow, iterative sampling process. While diffusion distillation techniques enable high-fidelity, few-step generation, traditional objectives often restrict the student's performance by anchoring it solely to the teacher. Recent approaches have attempted to break this ceiling by integrating Reinforcement Learning (RL), typically through a simple summation of distillation and RL objectives. In this work, we propose a novel paradigm by re-conceptualizing distribution matching as a reward, denoted as R_dm. This unified perspective bridges the algorithmic gap between Diffusion Matching Distillation (DMD) and RL, providing several primary benefits. (1) Enhanced Optimization Stability: We introduce Group Normalized Distribution Matching (GNDM), which adapts standard RL group normalization to stabilize R_dm estimation. By leveraging group-mean statistics, GNDM establishes a more robust and effective optimization direction. (2) Seamless Reward Integration: Our reward-centric formulation inherently supports adaptive weighting mechanisms, allowing for the fluid combination of DMD with external reward models. (3) Improved Sampling Efficiency: By aligning with RL principles, the framework readily incorporates Importance Sampling (IS), leading to a significant boost in sampling efficiency. Extensive experiments demonstrate that GNDM outperforms vanilla DMD, reducing the FID by 1.87. Furthermore, our multi-reward variant, GNDMR, surpasses existing baselines by striking an optimal balance between aesthetic quality and fidelity, achieving a peak HPS of 30.37 and a low FID-SD of 12.21. Ultimately, R_dm provides a flexible, stable, and efficient framework for real-time, high-fidelity synthesis. Codes are coming soon.

  • 5 authors
·
Mar 30

Boosting Imperceptibility of Stable Diffusion-based Adversarial Examples Generation with Momentum

We propose a novel framework, Stable Diffusion-based Momentum Integrated Adversarial Examples (SD-MIAE), for generating adversarial examples that can effectively mislead neural network classifiers while maintaining visual imperceptibility and preserving the semantic similarity to the original class label. Our method leverages the text-to-image generation capabilities of the Stable Diffusion model by manipulating token embeddings corresponding to the specified class in its latent space. These token embeddings guide the generation of adversarial images that maintain high visual fidelity. The SD-MIAE framework consists of two phases: (1) an initial adversarial optimization phase that modifies token embeddings to produce misclassified yet natural-looking images and (2) a momentum-based optimization phase that refines the adversarial perturbations. By introducing momentum, our approach stabilizes the optimization of perturbations across iterations, enhancing both the misclassification rate and visual fidelity of the generated adversarial examples. Experimental results demonstrate that SD-MIAE achieves a high misclassification rate of 79%, improving by 35% over the state-of-the-art method while preserving the imperceptibility of adversarial perturbations and the semantic similarity to the original class label, making it a practical method for robust adversarial evaluation.

  • 7 authors
·
Oct 16, 2024

Objects in Generated Videos Are Slower Than They Appear: Models Suffer Sub-Earth Gravity and Don't Know Galileo's Principle...for now

Video generators are increasingly evaluated as potential world models, which requires them to encode and understand physical laws. We investigate their representation of a fundamental law: gravity. Out-of-the-box video generators consistently generate objects falling at an effectively slower acceleration. However, these physical tests are often confounded by ambiguous metric scale. We first investigate if observed physical errors are artifacts of these ambiguities (e.g., incorrect frame rate assumptions). We find that even temporal rescaling cannot correct the high-variance gravity artifacts. To rigorously isolate the underlying physical representation from these confounds, we introduce a unit-free, two-object protocol that tests the timing ratio t_1^2/t_2^2 = h_1/h_2, a relationship independent of g, focal length, and scale. This relative test reveals violations of Galileo's equivalence principle. We then demonstrate that this physical gap can be partially mitigated with targeted specialization. A lightweight low-rank adaptor fine-tuned on only 100 single-ball clips raises g_{eff} from 1.81,m/s^2 to 6.43,m/s^2 (reaching 65% of terrestrial gravity). This specialist adaptor also generalizes zero-shot to two-ball drops and inclined planes, offering initial evidence that specific physical laws can be corrected with minimal data.

  • 4 authors
·
Dec 1, 2025

Sampling and Curvature in First-Exit Comparisons for Momentum SGD

First-exit prediction for momentum SGD depends on sampling information that pointwise gradient laws omit. Strongly convex finite pools with identical pointwise laws and matched iid momentum dynamics can have different reshuffled exits; even analytic pools with uniformly close pointwise laws can have separated exit probabilities. For persistent sampling in one dimension, we establish an explicit O(h) mean-exit comparison with a finite-rate switching process under nonvanishing component velocities and step-size conditions; iid sampling instead averages to an ODE. Retaining realized minibatches and sampled curvature yields finite-window exit brackets beyond this regime. In 32 trained ridge-logistic runs, 29 meet prespecified targets with rounding-certified brackets; an enclosure control explains most of the width advantage. Exact-real certificates establish finite means at the original tested radii for three ResNet-18 checkpoints and give local finite-mean conditions for tanh and ViT networks; their upper bounds remain loose, and original-radius ViT mean guarantees remain unresolved despite 128 fresh continuation paths. A two-network replication gives 32/32 successful seeds in each of four finite-path persistence comparisons. Independent equal-length controls retain slower exits after refresh resets than without resets, but the refresh-versus-random ordering reverses with update length at both networks. These interventions do not causally decompose raw momentum SGD. Neural step-size scaling does not validate the switching limit.

  • 1 authors
·
Oct 17

Adaptive Memory Momentum via a Model-Based Framework for Deep Learning Optimization

The vast majority of modern deep learning models are trained with momentum-based first-order optimizers. The momentum term governs the optimizer's memory by determining how much each past gradient contributes to the current convergence direction. Fundamental momentum methods, such as Nesterov Accelerated Gradient and the Heavy Ball method, as well as more recent optimizers such as AdamW and Lion, all rely on the momentum coefficient that is customarily set to β= 0.9 and kept constant during model training, a strategy widely used by practitioners, yet suboptimal. In this paper, we introduce an adaptive memory mechanism that replaces constant momentum with a dynamic momentum coefficient that is adjusted online during optimization. We derive our method by approximating the objective function using two planes: one derived from the gradient at the current iterate and the other obtained from the accumulated memory of the past gradients. To the best of our knowledge, such a proximal framework was never used for momentum-based optimization. Our proposed approach is novel, extremely simple to use, and does not rely on extra assumptions or hyperparameter tuning. We implement adaptive memory variants of both SGD and AdamW across a wide range of learning tasks, from simple convex problems to large-scale deep learning scenarios, demonstrating that our approach can outperform standard SGD and Adam with hand-tuned momentum coefficients. Finally, our work opens doors for new ways of inducing adaptivity in optimization.

  • 2 authors
·
Oct 6, 2025

On discretisation drift and smoothness regularisation in neural network training

The deep learning recipe of casting real-world problems as mathematical optimisation and tackling the optimisation by training deep neural networks using gradient-based optimisation has undoubtedly proven to be a fruitful one. The understanding behind why deep learning works, however, has lagged behind its practical significance. We aim to make steps towards an improved understanding of deep learning with a focus on optimisation and model regularisation. We start by investigating gradient descent (GD), a discrete-time algorithm at the basis of most popular deep learning optimisation algorithms. Understanding the dynamics of GD has been hindered by the presence of discretisation drift, the numerical integration error between GD and its often studied continuous-time counterpart, the negative gradient flow (NGF). To add to the toolkit available to study GD, we derive novel continuous-time flows that account for discretisation drift. Unlike the NGF, these new flows can be used to describe learning rate specific behaviours of GD, such as training instabilities observed in supervised learning and two-player games. We then translate insights from continuous time into mitigation strategies for unstable GD dynamics, by constructing novel learning rate schedules and regularisers that do not require additional hyperparameters. Like optimisation, smoothness regularisation is another pillar of deep learning's success with wide use in supervised learning and generative modelling. Despite their individual significance, the interactions between smoothness regularisation and optimisation have yet to be explored. We find that smoothness regularisation affects optimisation across multiple deep learning domains, and that incorporating smoothness regularisation in reinforcement learning leads to a performance boost that can be recovered using adaptions to optimisation methods.

  • 1 authors
·
Oct 21, 2023