<｜begin▁of▁sentence｜>### Instruction:
As a Museum Educator, imagine you're tasked with creating an interactive exhibit showcasing the connections between historical artifacts. To achieve this, you're considering using network visualization to illustrate these connections. In doing so, you're exploring the use of igraph, a powerful tool for creating and analyzing networks.

Your first step is to understand how to create a new graph object directly using the GraphBase abstract class in igraph. Additionally, you need to grasp the necessary steps for initializing it properly before it can be used. Once you've mastered this, you can then proceed to design and implement your interactive exhibit.

Now, let's delve into a practical scenario: You're preparing a special exhibit on ancient civilizations, where visitors can explore the relationships between artifacts, such as pottery, tools, and artworks. To facilitate this exploration, you plan to use igraph to create dynamic network visualizations.

Your task is to figure out how to create a new graph object directly using the GraphBase abstract class in igraph and ensure it's properly initialized for display in your exhibit. As you delve into this, you'll need to consider how to represent the artifacts and their connections as nodes and edges within the graph. This understanding will be crucial as you design an engaging and informative experience for museum visitors.
### Response:
from igraph import GraphBase

# Initialize a new Graph object
g = GraphBase.__new__(GraphBase)

# Since GraphBase is an abstract base class, you may need to set up
# the actual graph data structures before using it.
# Typically, you'd use a concrete class to create a graph, like so:

# Create an undirected graph with 5 vertices using Graph class from igraph
g = Graph()
g.add_vertices(5)
g.add_edges([(0, 1), (1, 2), (2, 3), (3, 4), (4, 0)])

print(g)
<|EOT|>
