<｜begin▁of▁sentence｜>### Instruction:
In the process of crafting a new level for our upcoming strategy game, we've designed a scenario where three factions are each trying to gain a strategic advantage over the others. The in-game representation of this scenario includes a map where each faction's base is connected to another, creating a triangular routing pattern. Specifically, the connection pattern among the factions' bases is as follows: Base 1 sends a scout to Base 2, Base 2 to Base 3, and Base 3 sends an envoy back to Base 1.

Before finalizing this level, we need to confirm that the connection pattern indeed forms what we're referring to as a 'Triad' within the game's lore, which is essentially a closed loop of influence among three distinct factions.

Could you employ NetworkX to analyze the connection data we've outlined and verify if this in-game structure constitutes a 'Triad' according to the game's world-building rules? We're looking to ensure this design aspect is consistent with the intended gameplay mechanics and the overarching narrative.
### Response:
import networkx as nx

# Create a directed graph
G = nx.DiGraph([(1, 2), (2, 3), (3, 1)])

# Check if the graph is a triad
istriad = nx.is_triad(G)
print('Is G a triad?', istriad)
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