Download project.godot from edbeeching/godot_rl_Ships: direct link, hf CLI and curl.
- Browser
- Download file 2.1 kB
-
https://huggingface.co/datasets/edbeeching/godot_rl_Ships/resolve/main/project.godot
- Command line
-
hf download hf://datasets/edbeeching/godot_rl_Ships/project.godot
-
curl -L -o project.godot https://huggingface.co/datasets/edbeeching/godot_rl_Ships/resolve/main/project.godot
2.1 kB
| ; Engine configuration file. | |
| ; It's best edited using the editor UI and not directly, | |
| ; since the parameters that go here are not all obvious. | |
| ; | |
| ; Format: | |
| ; [section] ; section goes between [] | |
| ; param=value ; assign values to parameters | |
| config_version=5 | |
| [application] | |
| config/name="Ships" | |
| run/main_scene="res://train.tscn" | |
| config/features=PackedStringArray("4.1", "Forward Plus") | |
| config/icon="res://icon.svg" | |
| [dotnet] | |
| project/assembly_name="GridSensor3DExample" | |
| [editor_plugins] | |
| enabled=PackedStringArray("res://addons/godot_rl_agents/plugin.cfg") | |
| [input] | |
| turn_left={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) | |
| ] | |
| } | |
| turn_right={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) | |
| ] | |
| } | |
| move_forward={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null) | |
| ] | |
| } | |
| move_backward={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) | |
| ] | |
| } | |
| [layer_names] | |
| 3d_physics/layer_1="PLAYER" | |
| 3d_physics/layer_2="ENEMY" | |
| 3d_physics/layer_3="WORLD" | |
| 3d_physics/layer_4="FOOD" | |
| 3d_physics/layer_5="DANGER" | |
| [rendering] | |
| anti_aliasing/quality/msaa_3d=1 | |